Saturday, July 17, 2010

Oh My Gosh!! 6.67c OMG Map

Hey, everyone! I got an e-mail about a new map in DotA. You can say it's a mini-game. I tried it out with my friends and had fun. =)) As the title says, it's the DotA 6.67c OMG v1.04g map. There are new commands on the start of the game that you need to add while typing the -apnp stuff. It's -ad and -ra. -ad is the Abilities Draft. You can choose different abilities from different heroes to use as your hero's skill set. -ra is Random Abilities. As the name says, your hero will get random skills generated by the game. Of course, the hero will still only have 3 standard skills (or I should say standart skill, as the game says =P) and 1 ultimate skill.

Gameplay is still the same. But the build for you hero may change because of the skills. Once when I tried the game with my friend, his hero didn't really need any strong items, because all his skills were stunning skills. His 3 skills were Magic Missile, Storm Bolt, and Avalanche. His Ultimate skill was Amplify. Those skills hurt. >__< My 3 skills were Chaos Bolt, Void, and Timelock. My Ultimate skill was Rupture, which got me kills a lot of times. hehehe =P

This map was made by ~Bob~. I do not own this in any way. I just want to share this map to all DotA players. I just found this map yesterday in my e-mail. You can download this by clicking the link below.

http://www.dota-blog.com/2010/07/dota-667c-omg-v104g-map-dota-allstars.html

Sunday, July 4, 2010

Pokemon Strength and Weakness

Hello again, peeps! :) Time for another post. This time, I'm going to talk about the Elemantal Types in Pokemon. A friend of mine asked me about this. I had a hard time remembering everything. hehehe Anyways, here are pictures of the answers in table form. I got it from www. bulbapedia.bulbagarden.net/wiki
Just click on the images to see the clearer view. I'm not really good at how the blogger works. hahahaha:

For generation 1 games:



















For generation 2 games until the present generation:



















If the Pokemon is dual-typed, then that is a bit difficult to explain. So, listen carefully. Dual-type Pokemon have type1 and type2 or something like that. It is sometimes shown like this(I'll use Golem as an example): Rock/Ground. Rock is type1 or the main type of Golem. Ground is type2 or the secondary type. Rock-types have a weakness to water. Ground-types also have a weakness against water. So, if a Pokemon attacks with a Water-type move, the damage will be quadrupled or 4x the original damage instead of doubled. I'm not sure if it goes the same the other way around(meaning a Pokemon attacking a dual-type Pokemon that both the types are supposed to get half the damage. If I get this correctly, the damage should be reduced to a quarter of the original damage. Having a hard time understanding? Well, here is an example :) If Empoleon, which is a Water/Steel Pokemon, will be attacked with an Ice attack like Ice Beam, The damage will be divided by 4, since both Water and Steel-types are strong against Ice. If Ice Beam hits a Pokemon that is a Water-type-only Pokemon, then the damage is only half.

Come to think of it, I remember now that the attack does get divided by 4 with the right attack.

Oh yeah, a little tip in generation 2 and up games, when you want to attack a Ghost-type Pokemon with a Normal or Fighting-type attack, use Foresight or Odor Sleth on the Pokemon. Normal-type attacks will then deal 1x damage, and Fighting-type attacks will deal 2x or double damage. I didn't check, but I think that using Foresight or Odor Sleuth will make the Pokemon affected by the said attacks become Normal-type, since Normal-type attacks deal 1x damage to Normal-type Pokemon and Fighting-type attacks deal twice the damage to Normal-types, as said in the pictures. :)

That's all for now, as Gary says, "Smell ya later!" :]